Independent game studio · keyifgame.com

Games for joy. Everywhere you play.

Keyif Game makes bright, easy-to-love games and ships each one to the phone in your pocket, the PC on your desk, the console under your TV and the browser in between.

Hoş geldin! Grab a çay and press start.

Platforms

One idea. Six kinds of screen.

We design every game so it feels native wherever it runs: touch-first on phones, precise with a mouse, comfortable from the couch with a gamepad, and instant in a browser tab.

Try it: sugar for the çay.

One tiny game, six screens. Pick a platform and the same game reshapes itself. Move the tea glass to catch sugar cubes and stars.

Mouse / touch← →
Input: Tap & drag Screen: 9:16 Sugar: 0

Mobile

Short sessions, one-thumb controls and fair free-to-play design.

iOS · Android · tablets

PC

Full keyboard and mouse support, remappable keys and scalable settings.

Windows · macOS · Linux · Steam

Console

Big-screen readability, couch co-op and gamepad-first menus.

PlayStation · Xbox · Nintendo Switch

Handheld PC

Tuned for battery life, small text sizes and suspend-and-resume.

Steam Deck · ROG Ally · Legion Go

Web

Click a link and play. Fast loading, no install, playable demos everywhere.

HTML5 · WebGL · WebGPU

XR

Comfort-first movement and hand tracking for players who want to step inside.

Meta Quest · Apple Vision Pro · PC VR

How we build

Made once, played everywhere.

Going multiplatform is a design choice from day one. These rules shape every project we start.

Fun before features

We prototype the core loop in days and keep only the ideas that make people smile on the first try.

Input-agnostic design

Every action works with touch, mouse, gamepad and motion controllers. No platform gets a second-class port.

A frame budget per device

We set performance targets for the weakest supported phone and test against them every week, so the game runs smoothly on all of them.

Shared saves, shared friends

Cross-save and cross-play where the stores allow it. Start on the bus, finish on the sofa.

Games

Our first titles are on the way.

Yakında means "coming soon" in Turkish. That's where we are right now: building, testing, and getting ready to show you something.

Select file

FILE 1
Project OneCasual puzzle · Mobile, Web
StageIn development
FILE 2
Project TwoCouch co-op · PC, Console
StagePrototype
FILE 3
Project ThreeCozy sim · All platforms
StageConcept

Join the party

Leave your email and we'll tell you when the first game is playable. One email, no spam.

KEYIF

Let's make something fun.

Publishers, platform partners, press and people who want to join the team: we'd love to hear from you.